Bon Voyage is a game about a journey through the deep of an ocean. A mother wants to protect their children and bring them to a save and calm part of the ocean. In order to do so, the player can inflate the body of the mother jelly and navigate through the underwater streams.

Bon Voyage was developed at the Game Jam “Game Design meets Animation” at the Fantoche Festival 2015. It was a cooperation between students from  ZHdK, HSLu, ETH Zurich and Hochschule Ravensburg.


  • Genre: Side Scroll Platformer
  • Platform: Windows/OSX
  • Year: 2015
  • Development: 5 days
  • Engine: Unity 3D
  • My Service: Concept, Environment, Level and Ambient Design, Backgrounds and Obstacles
  • Cooperation with: Florin Gasser, Stella Bialek